java实现多人多牌数比较游戏

网友投稿 246 2023-01-14


java实现多人多牌数比较游戏

本文实例为大家分享了java实现多人多牌数比较游戏的具体代码,供大家参考,具体内容如下

具体实现步骤如下:

实现扑克Card类,用于储存扑克牌,1-13代表点数,4-1代表花色(黑桃,红桃,梅花,分块)

实现扑克列表CardList类,用于实现生成一副牌,洗牌,发牌的功能

实现玩家Player类,用于储存玩家信息

实现玩家列表PlayerList类,用于储存所有玩家信息,并且实现玩家洗牌、发牌、比较牌大小的方法

主方法Index05类,用于启动扑克游戏

Card.java

/**

*

*/

package dk.card;

/**

* @author Administrator

* 扑克类

*/

public class Card implements Comparable{

private int number;//牌的点数--1到13

private int type;//牌的花色--4种花色:♠(黑桃):4 ♥(红桃):3 ♣(梅花):2 方块:1

public Card() {

super();

}

public Card(int number, int type){

if(number==1)

number=14;

this.number = number;

this.type = type;

}

public int getNumber() {

return number;

}

public void setNumber(int number) {

this.number = number;

}

public int getType() {

return type;

}

public void setType(int type) {

this.type = type;

}

@Override

public int hashCode() {

final int prime = 31;

int result = 1;

result = prime * result + number;

result = prime * result + type;

return result;

}

@Override

public boolean equals(Object obj) {

if (this == obj)

return true;

if (obj == null)

return false;

if (getClass() != obj.getClass())

return false;

Card other = (Card) obj;

if (number != other.number)

return false;

if (type != other.type)

return false;

return true;

}

@Override

public int compareTo(Card o) {

if(this.number>o.number)

return -1;

else if(this.number

return 1;

else

if(this.type>o.type)

return -1;

else if(this.type

return 1;

return 0;

}

public String toString(){

String str ="";

switch(this.type){

case 1: str = "方块";break;

case 2: str = "梅花";break;

case 3: str = "红桃";break;

case 4: str = "黑桃";break;

}

String n="";

switch(this.number){

case 14:n="A";break;

case 11:n="J";break;

case 12:n="Q";break;

case 13:n="K";break;

default:n=this.number+"";

}

return str+n;

}

}

CardList.java

package dk.card;

import java.util.ArrayList;

import java.util.List;

import java.util.Random;

/**

* @author Administrator

* 牌表操作类

*/

public class CardList {

public static List cardlist = new ArrayList(52);//储存扑克牌

public static List> poker;//储存发牌结果

//生成一副牌

public static void generateCard() {

for(int i=1;i<=13;i++){

for(int j=1;j<=4;j++){

Card c = new Card(i,j);

cardlist.add(c);

}

}

}

//打印一副牌

public static void printCardList(){

System.out.print("[");

for(Card c:cardlist){

System.out.print(c.toString()+" ");

}

System.out.println("]");

}

//洗牌

public static void shuffleCard(){

List scard = new ArrayList(52);

Card c;

Random random = new Random();

for(int i=1;i<=52;i++){

do{

c = cardlist.get(random.nextInt(52));

}while(scard.contains(c));

scard.add(c);

}

cardlist.clear();

cardlist = scard;

printCardList();

}

/**

* 发牌

* @param i number of player

* @param j number of card

* @return

*/

public static List> dealCard(int i,int j){

try{

if(i<=1){

throw new Exception("发牌规则有误:玩家至少为2人,请重新定义规则!");

}

if(i*j>52){

throw new Exception("发牌规则有误:牌数超出扑克张数,请重新定义规则!");

}

poker = new ArrayList>(i);//储存玩家发到的牌

//生成玩家手中的牌列表

for(int h=0;h

ArrayList player_card_list = new ArrayList(j);

poker.add(player_card_list);

}

//给每个玩家发牌

for(int k=0;k

for(int d=0;d

ArrayList player_card_list = poker.get(d);

Card card = getCard();

player_card_list.add(card);

}

}

}catch(Exception e){

e.printStackTrace();

}

return poker;

}

//抓取一张牌

public static Card getCard(){

return cardlist.remove(0);

}

//获取一位玩家的牌

public static ArrayList getPoker(){

return poker.remove(0);

}

public static void clear(){

cardlist.clear();

poker.clear();

printCardList();

}

}

Player.java

/**

*

*/

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 玩家类

*/

public class Player implements Comparable{

private String id;//玩家id

private String name;//玩家姓名

private List poker;//玩家手牌

private Card max;//玩家最大的牌

public Player(String id ,String name){

this.id = id;

this.name = name;

this.setPoker(new ArrayList());

}

public String getId() {

return id;

}

public void setId(String id) {

this.id = id;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public List getPoker() {

return poker;

}

public Card getMax() {

return max;

}

public void setMax(Card max) {

this.max = max;

}

public void setPoker(List poker) {

this.poker = poker;

Collections.sort(this.poker);

for(Card c :this.poker){

this.setMax(c);

break;

}

}

public String toString(){

return "玩家Id:"+this.id+"\t玩家姓名:"+this.name;

}

//玩家摊牌

public String showCard(){

String msg="";

for(Card c:this.poker){

msg+=c.toString()+" ";

}

return this.toString()+"\t\n"+"玩家牌信息:\t\n"+msg;

}

@Override

public int compareTo(Player o) {

return this.max.compareTo(o.getMax());

}

}

PlayerList.java

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 储存玩家列表

*/

public class PlayerList {

public static List playerlist = new ArrayList();//储存扑玩家列表

public static int sum;

public static List rules = new ArrayList();

public PlayerList(){

}

public static void setRule(String rule){

rules.add(rule);

}

public static String getRules(){

String str="";

for(String s:rules){

str+=s+"\t\n";

}

return str;

}

public static void printRules(){

show(getRules());

}

//添加玩家

public static boolean addplayer(Player player){

show("添加玩家:"+player.toString());

show("----------------------------------------");

sum++;

return playerlist.add(player);

}

//给所有玩家发牌

public static void shuffleCardToPlayer(){

for(Player player:playerlist){

player.setPoker(CardList.getPoker());

}

}

//显示发牌结果

public static void showCard(){

for(Player player:playerlist){

show(player.showCard());

show("----------------------------------------");

}

}

//比较牌点大小并且显示赢家信息

public static void showWinner(){

Collections.sort(playerlist);

Player p = playerlist.get(0);

show(p.showCard());

show("本局赢家是:"+p.getName());

}

//玩家人数

public static int size(){

return sum;

}

public static void show(Object obj){

System.out.println(obj.toString());

}

public static void clear(){

playerlist.clear();

sum = 0 ;

}

}

Index05.java

/**

*

*/

package dk.main;

import java.util.Scanner;

import dk.card.CardList;

import dk.card.Player;

import dk.card.PlayerList;

/**

* @author Administrator

*

*/

public class Index05 extends Show {

public static Scanner scanner = new Scanner(System.in);

/**

* 调用的主方法

* @param args

*/

public static void main(String[] args) {

show("是否开始游戏?0/1");

int isStart = scanner.nextInt();

if(isStart==1){

startGame();

}

else{

show("退出游戏!");

}

}

//启动扑克游戏

public static void startGame(){

show("游戏规则如下:");

PlayerList.setRule("1.至少需要两名玩家");

PlayerList.setRule("2.所有玩家的牌数加起来不超过52张牌");

PlayerList.setRule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜");

PlayerList.setRule("4.总的牌数只有52张,没有大小王");

PlayerList.setRule("5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。");

PlayerList.printRules();

show("请输入玩家人数:");

int players = 2;//默认玩家数目

int cardofplay = 2;//默认每个玩家的手牌数目

try {

players = scanner.nextInt();

while(players<2){

show("玩家人数至少是两人");

show("请重新输入人数:");

players = scanner.nextInt();

}

show("请输入每个玩家持有的牌数:");

cardofplay = scanner.nextInt();

while(cardofplay*players>52){

show("玩家*牌数超出范围!请重新输入牌数");

cardofplay = scanner.nextInt();

}

show("开始输入玩家信息:");

for(int i=0;i

show("请输入第"+(i+1)+"个玩家姓名:");

String name = scanner.next();

Player p =new Player("00"+i,name);

PlayerList.addphttp://layer(p);

}

show("一副没有洗的牌:");

CardList.generateCard();//生成一副扑克

CardList.printCardList();//打印扑克

show("========================================");

show("开始洗牌:");

CardList.shuffleCard();//洗牌

show("========================================");

show("开始发牌:........发牌中......");

CardList.dealCard(players,cardofplay);//发牌

PlayerList.shuffleCardToPlayer();//给玩家发牌

show("发牌结果:");

PlayerList.showCard();//显示所有玩家牌信息

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();//显示本轮赢家

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

//清空游戏

public static void clearGame(){

CardList.clear();

PlayerList.clear();

}

//测试扑克游戏

public static void testGame(){

try {

show("一副没有洗的牌:");

CardList.generateCard();

CardList.printCardList();

show("========================================");

show("开始添加玩家:");

Player p =new Player("001","DekingChen");

Player p1 =new Player("002","chenzhenquan");

Player p2 =new Player("003","czq");

PlayerList.addplayer(p);

PlayerList.addplayer(p1);

PlayerList.addplayer(p2);

show("开始洗牌:");

CardList.shuffleCard();

show("========================================");

show("开始发牌:........发牌中......");

int players = PlayerList.size();//玩家数目

int cardofsum = 3;//每个玩家的手牌数目

CardList.dealCard(players,cardofsum);

PlayerList.shuffleCardToPlayer();

show("发牌结果:");

PlayerList.showCard();

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

}

Show.java(辅助显示类)

package dk.main;

public abstract class Show {

public static void show(Object obj){

System.out.println(obj.toString());

}

}

实验结果:

是否开始游戏?0/1

1

游戏规则如下:

1.至少需要两名玩家

2.所有玩家的牌数加起来不超过52张牌

3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜

4.总的牌数只有52张,没有大小王

5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:

5

请输入每个玩家持有的牌数:

5(资质代办

开始输入玩家信息:

请输入第1个玩家姓名:

DekingChen

添加玩家:玩家Id:000 玩家姓名:DekingChen

----------------------------------------

请输入第2个玩家姓名:

czq

添加玩家:玩家Id:001 玩家姓名:czq

----------------------------------------

请输入第3个玩家姓名:

chenzhenquan

添加玩家:玩家Id:002 玩家姓名:chenzhenquan

----------------------------------------

请输入第4个玩家姓名:

return 1;

else

if(this.type>o.type)

return -1;

else if(this.type

return 1;

return 0;

}

public String toString(){

String str ="";

switch(this.type){

case 1: str = "方块";break;

case 2: str = "梅花";break;

case 3: str = "红桃";break;

case 4: str = "黑桃";break;

}

String n="";

switch(this.number){

case 14:n="A";break;

case 11:n="J";break;

case 12:n="Q";break;

case 13:n="K";break;

default:n=this.number+"";

}

return str+n;

}

}

CardList.java

package dk.card;

import java.util.ArrayList;

import java.util.List;

import java.util.Random;

/**

* @author Administrator

* 牌表操作类

*/

public class CardList {

public static List cardlist = new ArrayList(52);//储存扑克牌

public static List> poker;//储存发牌结果

//生成一副牌

public static void generateCard() {

for(int i=1;i<=13;i++){

for(int j=1;j<=4;j++){

Card c = new Card(i,j);

cardlist.add(c);

}

}

}

//打印一副牌

public static void printCardList(){

System.out.print("[");

for(Card c:cardlist){

System.out.print(c.toString()+" ");

}

System.out.println("]");

}

//洗牌

public static void shuffleCard(){

List scard = new ArrayList(52);

Card c;

Random random = new Random();

for(int i=1;i<=52;i++){

do{

c = cardlist.get(random.nextInt(52));

}while(scard.contains(c));

scard.add(c);

}

cardlist.clear();

cardlist = scard;

printCardList();

}

/**

* 发牌

* @param i number of player

* @param j number of card

* @return

*/

public static List> dealCard(int i,int j){

try{

if(i<=1){

throw new Exception("发牌规则有误:玩家至少为2人,请重新定义规则!");

}

if(i*j>52){

throw new Exception("发牌规则有误:牌数超出扑克张数,请重新定义规则!");

}

poker = new ArrayList>(i);//储存玩家发到的牌

//生成玩家手中的牌列表

for(int h=0;h

ArrayList player_card_list = new ArrayList(j);

poker.add(player_card_list);

}

//给每个玩家发牌

for(int k=0;k

for(int d=0;d

ArrayList player_card_list = poker.get(d);

Card card = getCard();

player_card_list.add(card);

}

}

}catch(Exception e){

e.printStackTrace();

}

return poker;

}

//抓取一张牌

public static Card getCard(){

return cardlist.remove(0);

}

//获取一位玩家的牌

public static ArrayList getPoker(){

return poker.remove(0);

}

public static void clear(){

cardlist.clear();

poker.clear();

printCardList();

}

}

Player.java

/**

*

*/

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 玩家类

*/

public class Player implements Comparable{

private String id;//玩家id

private String name;//玩家姓名

private List poker;//玩家手牌

private Card max;//玩家最大的牌

public Player(String id ,String name){

this.id = id;

this.name = name;

this.setPoker(new ArrayList());

}

public String getId() {

return id;

}

public void setId(String id) {

this.id = id;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public List getPoker() {

return poker;

}

public Card getMax() {

return max;

}

public void setMax(Card max) {

this.max = max;

}

public void setPoker(List poker) {

this.poker = poker;

Collections.sort(this.poker);

for(Card c :this.poker){

this.setMax(c);

break;

}

}

public String toString(){

return "玩家Id:"+this.id+"\t玩家姓名:"+this.name;

}

//玩家摊牌

public String showCard(){

String msg="";

for(Card c:this.poker){

msg+=c.toString()+" ";

}

return this.toString()+"\t\n"+"玩家牌信息:\t\n"+msg;

}

@Override

public int compareTo(Player o) {

return this.max.compareTo(o.getMax());

}

}

PlayerList.java

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 储存玩家列表

*/

public class PlayerList {

public static List playerlist = new ArrayList();//储存扑玩家列表

public static int sum;

public static List rules = new ArrayList();

public PlayerList(){

}

public static void setRule(String rule){

rules.add(rule);

}

public static String getRules(){

String str="";

for(String s:rules){

str+=s+"\t\n";

}

return str;

}

public static void printRules(){

show(getRules());

}

//添加玩家

public static boolean addplayer(Player player){

show("添加玩家:"+player.toString());

show("----------------------------------------");

sum++;

return playerlist.add(player);

}

//给所有玩家发牌

public static void shuffleCardToPlayer(){

for(Player player:playerlist){

player.setPoker(CardList.getPoker());

}

}

//显示发牌结果

public static void showCard(){

for(Player player:playerlist){

show(player.showCard());

show("----------------------------------------");

}

}

//比较牌点大小并且显示赢家信息

public static void showWinner(){

Collections.sort(playerlist);

Player p = playerlist.get(0);

show(p.showCard());

show("本局赢家是:"+p.getName());

}

//玩家人数

public static int size(){

return sum;

}

public static void show(Object obj){

System.out.println(obj.toString());

}

public static void clear(){

playerlist.clear();

sum = 0 ;

}

}

Index05.java

/**

*

*/

package dk.main;

import java.util.Scanner;

import dk.card.CardList;

import dk.card.Player;

import dk.card.PlayerList;

/**

* @author Administrator

*

*/

public class Index05 extends Show {

public static Scanner scanner = new Scanner(System.in);

/**

* 调用的主方法

* @param args

*/

public static void main(String[] args) {

show("是否开始游戏?0/1");

int isStart = scanner.nextInt();

if(isStart==1){

startGame();

}

else{

show("退出游戏!");

}

}

//启动扑克游戏

public static void startGame(){

show("游戏规则如下:");

PlayerList.setRule("1.至少需要两名玩家");

PlayerList.setRule("2.所有玩家的牌数加起来不超过52张牌");

PlayerList.setRule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜");

PlayerList.setRule("4.总的牌数只有52张,没有大小王");

PlayerList.setRule("5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。");

PlayerList.printRules();

show("请输入玩家人数:");

int players = 2;//默认玩家数目

int cardofplay = 2;//默认每个玩家的手牌数目

try {

players = scanner.nextInt();

while(players<2){

show("玩家人数至少是两人");

show("请重新输入人数:");

players = scanner.nextInt();

}

show("请输入每个玩家持有的牌数:");

cardofplay = scanner.nextInt();

while(cardofplay*players>52){

show("玩家*牌数超出范围!请重新输入牌数");

cardofplay = scanner.nextInt();

}

show("开始输入玩家信息:");

for(int i=0;i

show("请输入第"+(i+1)+"个玩家姓名:");

String name = scanner.next();

Player p =new Player("00"+i,name);

PlayerList.addphttp://layer(p);

}

show("一副没有洗的牌:");

CardList.generateCard();//生成一副扑克

CardList.printCardList();//打印扑克

show("========================================");

show("开始洗牌:");

CardList.shuffleCard();//洗牌

show("========================================");

show("开始发牌:........发牌中......");

CardList.dealCard(players,cardofplay);//发牌

PlayerList.shuffleCardToPlayer();//给玩家发牌

show("发牌结果:");

PlayerList.showCard();//显示所有玩家牌信息

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();//显示本轮赢家

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

//清空游戏

public static void clearGame(){

CardList.clear();

PlayerList.clear();

}

//测试扑克游戏

public static void testGame(){

try {

show("一副没有洗的牌:");

CardList.generateCard();

CardList.printCardList();

show("========================================");

show("开始添加玩家:");

Player p =new Player("001","DekingChen");

Player p1 =new Player("002","chenzhenquan");

Player p2 =new Player("003","czq");

PlayerList.addplayer(p);

PlayerList.addplayer(p1);

PlayerList.addplayer(p2);

show("开始洗牌:");

CardList.shuffleCard();

show("========================================");

show("开始发牌:........发牌中......");

int players = PlayerList.size();//玩家数目

int cardofsum = 3;//每个玩家的手牌数目

CardList.dealCard(players,cardofsum);

PlayerList.shuffleCardToPlayer();

show("发牌结果:");

PlayerList.showCard();

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

}

Show.java(辅助显示类)

package dk.main;

public abstract class Show {

public static void show(Object obj){

System.out.println(obj.toString());

}

}

实验结果:

是否开始游戏?0/1

1

游戏规则如下:

1.至少需要两名玩家

2.所有玩家的牌数加起来不超过52张牌

3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜

4.总的牌数只有52张,没有大小王

5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:

5

请输入每个玩家持有的牌数:

5(资质代办

开始输入玩家信息:

请输入第1个玩家姓名:

DekingChen

添加玩家:玩家Id:000 玩家姓名:DekingChen

----------------------------------------

请输入第2个玩家姓名:

czq

添加玩家:玩家Id:001 玩家姓名:czq

----------------------------------------

请输入第3个玩家姓名:

chenzhenquan

添加玩家:玩家Id:002 玩家姓名:chenzhenquan

----------------------------------------

请输入第4个玩家姓名:

return 1;

return 0;

}

public String toString(){

String str ="";

switch(this.type){

case 1: str = "方块";break;

case 2: str = "梅花";break;

case 3: str = "红桃";break;

case 4: str = "黑桃";break;

}

String n="";

switch(this.number){

case 14:n="A";break;

case 11:n="J";break;

case 12:n="Q";break;

case 13:n="K";break;

default:n=this.number+"";

}

return str+n;

}

}

CardList.java

package dk.card;

import java.util.ArrayList;

import java.util.List;

import java.util.Random;

/**

* @author Administrator

* 牌表操作类

*/

public class CardList {

public static List cardlist = new ArrayList(52);//储存扑克牌

public static List> poker;//储存发牌结果

//生成一副牌

public static void generateCard() {

for(int i=1;i<=13;i++){

for(int j=1;j<=4;j++){

Card c = new Card(i,j);

cardlist.add(c);

}

}

}

//打印一副牌

public static void printCardList(){

System.out.print("[");

for(Card c:cardlist){

System.out.print(c.toString()+" ");

}

System.out.println("]");

}

//洗牌

public static void shuffleCard(){

List scard = new ArrayList(52);

Card c;

Random random = new Random();

for(int i=1;i<=52;i++){

do{

c = cardlist.get(random.nextInt(52));

}while(scard.contains(c));

scard.add(c);

}

cardlist.clear();

cardlist = scard;

printCardList();

}

/**

* 发牌

* @param i number of player

* @param j number of card

* @return

*/

public static List> dealCard(int i,int j){

try{

if(i<=1){

throw new Exception("发牌规则有误:玩家至少为2人,请重新定义规则!");

}

if(i*j>52){

throw new Exception("发牌规则有误:牌数超出扑克张数,请重新定义规则!");

}

poker = new ArrayList>(i);//储存玩家发到的牌

//生成玩家手中的牌列表

for(int h=0;h

ArrayList player_card_list = new ArrayList(j);

poker.add(player_card_list);

}

//给每个玩家发牌

for(int k=0;k

for(int d=0;d

ArrayList player_card_list = poker.get(d);

Card card = getCard();

player_card_list.add(card);

}

}

}catch(Exception e){

e.printStackTrace();

}

return poker;

}

//抓取一张牌

public static Card getCard(){

return cardlist.remove(0);

}

//获取一位玩家的牌

public static ArrayList getPoker(){

return poker.remove(0);

}

public static void clear(){

cardlist.clear();

poker.clear();

printCardList();

}

}

Player.java

/**

*

*/

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 玩家类

*/

public class Player implements Comparable{

private String id;//玩家id

private String name;//玩家姓名

private List poker;//玩家手牌

private Card max;//玩家最大的牌

public Player(String id ,String name){

this.id = id;

this.name = name;

this.setPoker(new ArrayList());

}

public String getId() {

return id;

}

public void setId(String id) {

this.id = id;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public List getPoker() {

return poker;

}

public Card getMax() {

return max;

}

public void setMax(Card max) {

this.max = max;

}

public void setPoker(List poker) {

this.poker = poker;

Collections.sort(this.poker);

for(Card c :this.poker){

this.setMax(c);

break;

}

}

public String toString(){

return "玩家Id:"+this.id+"\t玩家姓名:"+this.name;

}

//玩家摊牌

public String showCard(){

String msg="";

for(Card c:this.poker){

msg+=c.toString()+" ";

}

return this.toString()+"\t\n"+"玩家牌信息:\t\n"+msg;

}

@Override

public int compareTo(Player o) {

return this.max.compareTo(o.getMax());

}

}

PlayerList.java

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 储存玩家列表

*/

public class PlayerList {

public static List playerlist = new ArrayList();//储存扑玩家列表

public static int sum;

public static List rules = new ArrayList();

public PlayerList(){

}

public static void setRule(String rule){

rules.add(rule);

}

public static String getRules(){

String str="";

for(String s:rules){

str+=s+"\t\n";

}

return str;

}

public static void printRules(){

show(getRules());

}

//添加玩家

public static boolean addplayer(Player player){

show("添加玩家:"+player.toString());

show("----------------------------------------");

sum++;

return playerlist.add(player);

}

//给所有玩家发牌

public static void shuffleCardToPlayer(){

for(Player player:playerlist){

player.setPoker(CardList.getPoker());

}

}

//显示发牌结果

public static void showCard(){

for(Player player:playerlist){

show(player.showCard());

show("----------------------------------------");

}

}

//比较牌点大小并且显示赢家信息

public static void showWinner(){

Collections.sort(playerlist);

Player p = playerlist.get(0);

show(p.showCard());

show("本局赢家是:"+p.getName());

}

//玩家人数

public static int size(){

return sum;

}

public static void show(Object obj){

System.out.println(obj.toString());

}

public static void clear(){

playerlist.clear();

sum = 0 ;

}

}

Index05.java

/**

*

*/

package dk.main;

import java.util.Scanner;

import dk.card.CardList;

import dk.card.Player;

import dk.card.PlayerList;

/**

* @author Administrator

*

*/

public class Index05 extends Show {

public static Scanner scanner = new Scanner(System.in);

/**

* 调用的主方法

* @param args

*/

public static void main(String[] args) {

show("是否开始游戏?0/1");

int isStart = scanner.nextInt();

if(isStart==1){

startGame();

}

else{

show("退出游戏!");

}

}

//启动扑克游戏

public static void startGame(){

show("游戏规则如下:");

PlayerList.setRule("1.至少需要两名玩家");

PlayerList.setRule("2.所有玩家的牌数加起来不超过52张牌");

PlayerList.setRule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜");

PlayerList.setRule("4.总的牌数只有52张,没有大小王");

PlayerList.setRule("5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。");

PlayerList.printRules();

show("请输入玩家人数:");

int players = 2;//默认玩家数目

int cardofplay = 2;//默认每个玩家的手牌数目

try {

players = scanner.nextInt();

while(players<2){

show("玩家人数至少是两人");

show("请重新输入人数:");

players = scanner.nextInt();

}

show("请输入每个玩家持有的牌数:");

cardofplay = scanner.nextInt();

while(cardofplay*players>52){

show("玩家*牌数超出范围!请重新输入牌数");

cardofplay = scanner.nextInt();

}

show("开始输入玩家信息:");

for(int i=0;i

show("请输入第"+(i+1)+"个玩家姓名:");

String name = scanner.next();

Player p =new Player("00"+i,name);

PlayerList.addphttp://layer(p);

}

show("一副没有洗的牌:");

CardList.generateCard();//生成一副扑克

CardList.printCardList();//打印扑克

show("========================================");

show("开始洗牌:");

CardList.shuffleCard();//洗牌

show("========================================");

show("开始发牌:........发牌中......");

CardList.dealCard(players,cardofplay);//发牌

PlayerList.shuffleCardToPlayer();//给玩家发牌

show("发牌结果:");

PlayerList.showCard();//显示所有玩家牌信息

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();//显示本轮赢家

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

//清空游戏

public static void clearGame(){

CardList.clear();

PlayerList.clear();

}

//测试扑克游戏

public static void testGame(){

try {

show("一副没有洗的牌:");

CardList.generateCard();

CardList.printCardList();

show("========================================");

show("开始添加玩家:");

Player p =new Player("001","DekingChen");

Player p1 =new Player("002","chenzhenquan");

Player p2 =new Player("003","czq");

PlayerList.addplayer(p);

PlayerList.addplayer(p1);

PlayerList.addplayer(p2);

show("开始洗牌:");

CardList.shuffleCard();

show("========================================");

show("开始发牌:........发牌中......");

int players = PlayerList.size();//玩家数目

int cardofsum = 3;//每个玩家的手牌数目

CardList.dealCard(players,cardofsum);

PlayerList.shuffleCardToPlayer();

show("发牌结果:");

PlayerList.showCard();

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

}

Show.java(辅助显示类)

package dk.main;

public abstract class Show {

public static void show(Object obj){

System.out.println(obj.toString());

}

}

实验结果:

是否开始游戏?0/1

1

游戏规则如下:

1.至少需要两名玩家

2.所有玩家的牌数加起来不超过52张牌

3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜

4.总的牌数只有52张,没有大小王

5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:

5

请输入每个玩家持有的牌数:

5(资质代办

开始输入玩家信息:

请输入第1个玩家姓名:

DekingChen

添加玩家:玩家Id:000 玩家姓名:DekingChen

----------------------------------------

请输入第2个玩家姓名:

czq

添加玩家:玩家Id:001 玩家姓名:czq

----------------------------------------

请输入第3个玩家姓名:

chenzhenquan

添加玩家:玩家Id:002 玩家姓名:chenzhenquan

----------------------------------------

请输入第4个玩家姓名:

for(int d=0;d

ArrayList player_card_list = poker.get(d);

Card card = getCard();

player_card_list.add(card);

}

}

}catch(Exception e){

e.printStackTrace();

}

return poker;

}

//抓取一张牌

public static Card getCard(){

return cardlist.remove(0);

}

//获取一位玩家的牌

public static ArrayList getPoker(){

return poker.remove(0);

}

public static void clear(){

cardlist.clear();

poker.clear();

printCardList();

}

}

Player.java

/**

*

*/

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 玩家类

*/

public class Player implements Comparable{

private String id;//玩家id

private String name;//玩家姓名

private List poker;//玩家手牌

private Card max;//玩家最大的牌

public Player(String id ,String name){

this.id = id;

this.name = name;

this.setPoker(new ArrayList());

}

public String getId() {

return id;

}

public void setId(String id) {

this.id = id;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public List getPoker() {

return poker;

}

public Card getMax() {

return max;

}

public void setMax(Card max) {

this.max = max;

}

public void setPoker(List poker) {

this.poker = poker;

Collections.sort(this.poker);

for(Card c :this.poker){

this.setMax(c);

break;

}

}

public String toString(){

return "玩家Id:"+this.id+"\t玩家姓名:"+this.name;

}

//玩家摊牌

public String showCard(){

String msg="";

for(Card c:this.poker){

msg+=c.toString()+" ";

}

return this.toString()+"\t\n"+"玩家牌信息:\t\n"+msg;

}

@Override

public int compareTo(Player o) {

return this.max.compareTo(o.getMax());

}

}

PlayerList.java

package dk.card;

import java.util.ArrayList;

import java.util.Collections;

import java.util.List;

/**

* @author Administrator

* 储存玩家列表

*/

public class PlayerList {

public static List playerlist = new ArrayList();//储存扑玩家列表

public static int sum;

public static List rules = new ArrayList();

public PlayerList(){

}

public static void setRule(String rule){

rules.add(rule);

}

public static String getRules(){

String str="";

for(String s:rules){

str+=s+"\t\n";

}

return str;

}

public static void printRules(){

show(getRules());

}

//添加玩家

public static boolean addplayer(Player player){

show("添加玩家:"+player.toString());

show("----------------------------------------");

sum++;

return playerlist.add(player);

}

//给所有玩家发牌

public static void shuffleCardToPlayer(){

for(Player player:playerlist){

player.setPoker(CardList.getPoker());

}

}

//显示发牌结果

public static void showCard(){

for(Player player:playerlist){

show(player.showCard());

show("----------------------------------------");

}

}

//比较牌点大小并且显示赢家信息

public static void showWinner(){

Collections.sort(playerlist);

Player p = playerlist.get(0);

show(p.showCard());

show("本局赢家是:"+p.getName());

}

//玩家人数

public static int size(){

return sum;

}

public static void show(Object obj){

System.out.println(obj.toString());

}

public static void clear(){

playerlist.clear();

sum = 0 ;

}

}

Index05.java

/**

*

*/

package dk.main;

import java.util.Scanner;

import dk.card.CardList;

import dk.card.Player;

import dk.card.PlayerList;

/**

* @author Administrator

*

*/

public class Index05 extends Show {

public static Scanner scanner = new Scanner(System.in);

/**

* 调用的主方法

* @param args

*/

public static void main(String[] args) {

show("是否开始游戏?0/1");

int isStart = scanner.nextInt();

if(isStart==1){

startGame();

}

else{

show("退出游戏!");

}

}

//启动扑克游戏

public static void startGame(){

show("游戏规则如下:");

PlayerList.setRule("1.至少需要两名玩家");

PlayerList.setRule("2.所有玩家的牌数加起来不超过52张牌");

PlayerList.setRule("3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜");

PlayerList.setRule("4.总的牌数只有52张,没有大小王");

PlayerList.setRule("5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。");

PlayerList.printRules();

show("请输入玩家人数:");

int players = 2;//默认玩家数目

int cardofplay = 2;//默认每个玩家的手牌数目

try {

players = scanner.nextInt();

while(players<2){

show("玩家人数至少是两人");

show("请重新输入人数:");

players = scanner.nextInt();

}

show("请输入每个玩家持有的牌数:");

cardofplay = scanner.nextInt();

while(cardofplay*players>52){

show("玩家*牌数超出范围!请重新输入牌数");

cardofplay = scanner.nextInt();

}

show("开始输入玩家信息:");

for(int i=0;i

show("请输入第"+(i+1)+"个玩家姓名:");

String name = scanner.next();

Player p =new Player("00"+i,name);

PlayerList.addphttp://layer(p);

}

show("一副没有洗的牌:");

CardList.generateCard();//生成一副扑克

CardList.printCardList();//打印扑克

show("========================================");

show("开始洗牌:");

CardList.shuffleCard();//洗牌

show("========================================");

show("开始发牌:........发牌中......");

CardList.dealCard(players,cardofplay);//发牌

PlayerList.shuffleCardToPlayer();//给玩家发牌

show("发牌结果:");

PlayerList.showCard();//显示所有玩家牌信息

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();//显示本轮赢家

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

//清空游戏

public static void clearGame(){

CardList.clear();

PlayerList.clear();

}

//测试扑克游戏

public static void testGame(){

try {

show("一副没有洗的牌:");

CardList.generateCard();

CardList.printCardList();

show("========================================");

show("开始添加玩家:");

Player p =new Player("001","DekingChen");

Player p1 =new Player("002","chenzhenquan");

Player p2 =new Player("003","czq");

PlayerList.addplayer(p);

PlayerList.addplayer(p1);

PlayerList.addplayer(p2);

show("开始洗牌:");

CardList.shuffleCard();

show("========================================");

show("开始发牌:........发牌中......");

int players = PlayerList.size();//玩家数目

int cardofsum = 3;//每个玩家的手牌数目

CardList.dealCard(players,cardofsum);

PlayerList.shuffleCardToPlayer();

show("发牌结果:");

PlayerList.showCard();

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

}

Show.java(辅助显示类)

package dk.main;

public abstract class Show {

public static void show(Object obj){

System.out.println(obj.toString());

}

}

实验结果:

是否开始游戏?0/1

1

游戏规则如下:

1.至少需要两名玩家

2.所有玩家的牌数加起来不超过52张牌

3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜

4.总的牌数只有52张,没有大小王

5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:

5

请输入每个玩家持有的牌数:

5(资质代办

开始输入玩家信息:

请输入第1个玩家姓名:

DekingChen

添加玩家:玩家Id:000 玩家姓名:DekingChen

----------------------------------------

请输入第2个玩家姓名:

czq

添加玩家:玩家Id:001 玩家姓名:czq

----------------------------------------

请输入第3个玩家姓名:

chenzhenquan

添加玩家:玩家Id:002 玩家姓名:chenzhenquan

----------------------------------------

请输入第4个玩家姓名:

show("请输入第"+(i+1)+"个玩家姓名:");

String name = scanner.next();

Player p =new Player("00"+i,name);

PlayerList.addphttp://layer(p);

}

show("一副没有洗的牌:");

CardList.generateCard();//生成一副扑克

CardList.printCardList();//打印扑克

show("========================================");

show("开始洗牌:");

CardList.shuffleCard();//洗牌

show("========================================");

show("开始发牌:........发牌中......");

CardList.dealCard(players,cardofplay);//发牌

PlayerList.shuffleCardToPlayer();//给玩家发牌

show("发牌结果:");

PlayerList.showCard();//显示所有玩家牌信息

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();//显示本轮赢家

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

//清空游戏

public static void clearGame(){

CardList.clear();

PlayerList.clear();

}

//测试扑克游戏

public static void testGame(){

try {

show("一副没有洗的牌:");

CardList.generateCard();

CardList.printCardList();

show("========================================");

show("开始添加玩家:");

Player p =new Player("001","DekingChen");

Player p1 =new Player("002","chenzhenquan");

Player p2 =new Player("003","czq");

PlayerList.addplayer(p);

PlayerList.addplayer(p1);

PlayerList.addplayer(p2);

show("开始洗牌:");

CardList.shuffleCard();

show("========================================");

show("开始发牌:........发牌中......");

int players = PlayerList.size();//玩家数目

int cardofsum = 3;//每个玩家的手牌数目

CardList.dealCard(players,cardofsum);

PlayerList.shuffleCardToPlayer();

show("发牌结果:");

PlayerList.showCard();

show("========================================");

show("比较结果:比较牌点大小并且显示赢家信息");

PlayerList.showWinner();

show("========================================");

} catch (Exception e) {

e.printStackTrace();

}

}

}

Show.java(辅助显示类)

package dk.main;

public abstract class Show {

public static void show(Object obj){

System.out.println(obj.toString());

}

}

实验结果:

是否开始游戏?0/1

1

游戏规则如下:

1.至少需要两名玩家

2.所有玩家的牌数加起来不超过52张牌

3.比较所有玩家手中最大的牌点,最大的牌点数的玩家获胜

4.总的牌数只有52张,没有大小王

5.黑桃牌A最大,方块3最小,点数相同时,比较花色,黑桃较大。

请输入玩家人数:

5

请输入每个玩家持有的牌数:

5(资质代办

开始输入玩家信息:

请输入第1个玩家姓名:

DekingChen

添加玩家:玩家Id:000 玩家姓名:DekingChen

----------------------------------------

请输入第2个玩家姓名:

czq

添加玩家:玩家Id:001 玩家姓名:czq

----------------------------------------

请输入第3个玩家姓名:

chenzhenquan

添加玩家:玩家Id:002 玩家姓名:chenzhenquan

----------------------------------------

请输入第4个玩家姓名:


版权声明:本文内容由网络用户投稿,版权归原作者所有,本站不拥有其著作权,亦不承担相应法律责任。如果您发现本站中有涉嫌抄袭或描述失实的内容,请联系我们jiasou666@gmail.com 处理,核实后本网站将在24小时内删除侵权内容。

上一篇:Java中实现简单的Excel导出
下一篇:mybatis 延迟加载的深入理解
相关文章

 发表评论

暂时没有评论,来抢沙发吧~