Flask接口签名sign原理与实例代码浅析
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2023-01-24
java编程实现多人聊天室功能
本文实例为大家分享了java实现多人聊天室的具体代码,供大家参考,具体内容如下
程序源代码及运行截图:
server.java
//server.java
package Socket;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
public class server implements Runnable {// 服务端
static List
// 读取 In
static Socket socket = null;
static ServerSocket serverSocket = null;
public server() {// 构造方法
try {
serverSocket = new ServerSocket(9999);
} catch (IOException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
System.out.println("************服务端*************");
server t = new server();
int count = 0;
while (true) {
try {
// System.out.println("端口9999等待被连接......");
socket = serverSocket.accept();
count++;
System.out.println("第" + count + "个客户已连接");
socketList.add(socket);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Print p = new Print(socket);
Thread read = new Thread(t);
Thread print = new Thread(p);
read.start();
print.start();
}
}
@Override
public void run() {
// 重写run方法
try {
Thread.sleep(1000);
BufferedReader in = new BufferedReader(new InputStreamReader(socket
.getInputStream()));
while (true) {
String jieshou = in.readLine();
System.out.println( jieshou);
for (int i = 0; i < socketList.size(); i++) {
Socket socket=socketList.get(i);
PrintWriter out = new PrintWriter(socket.getOutputStream());
if (socket!=this.socket) {
out.println(jieshou);
}else{
out.println("(你)"+jieshou);
}
out.flush();
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
class Print implements Runnable {
static List
Scanner input = new Scanner(System.in);
public Print(Socket s) {// 构造方法
try {
socketList.add(s);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void run() {
try {
Thread.sleep(1000);
while (true) {
String msg = input.next();
for (int i = 0; i < socketList.size(); i++) {
Socket socket=socketList.get(i);
PrintWriter out = new PrintWriter(socket.getOutputStream());
// System.out.println("对客户端说:");
out.println("服务端说:"+msg);
out.flush();
}
}
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
}
}
}
client.java
//client.java
package Socket;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.util.Scanner;
public class client implements Runnable {// 客户端
static Socket socket = null;
Scanner input = new Scanner(System.in);
static String name=null;
public static void main(String[] args) {
int x=(int)(Math.random()*100);
client.name="client"+x;
System.out.println("************客户端"+x+"*************");
try {
socket = newnqCMiSK Socket("127.0.0.1", 9999);
System.out.println("已经连上服务器了");
} catch (Exception e) {
e.printStackTrace();
}
client t = new client();
Read r = new Read(socket);
Thread print = new Thread(t);
Thread read = new Thread(r);
print.start();
read.start();
}
@Override
public void run() {
try {
Thread.sleep(1000);
PrintWriter out = new PrintWriter(socket.getOutputStream());
while (true) {
String msg = input.next();
out.println(name+"说:"+msg);
out.flush();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
class Read implements Runnable {
static Socket socket = null;
public Read(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
Thread.sleep(1000);
BufferedReader in = new BufferedReader(new InputStreamReader(socket
.getInputStream()));
while (true) {
System.out.println( in.readLine());
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
测试数据一:
服务端程序运行截图:
客户端1程序运行截图:
客户端2程序运行截图:
由测试数据一可以看出:程序可以实现多人聊天,并且效果和性能还算可以。而且每个客户端连接进服务器时,都会随机产生一个随机数作为自身的标志,避免通话过程中,分辨不清彼此,而导致交流效果不好。
测试数据二:
服务端运行截图:
客户端1程序运行截图:
客户端2程序运行截图:
客户端3程序运行截图:
客户端4程序运行截图:
客户端5程序运行截图:
客户端6程序运行截图:
客户端7程序运行截图:
客户端8程序运行截图:
客户端9程序运行截图:
客户端10程序运行截图:
测试二一共连入了10个客户端进行程序稳定性的测试,程序运行结果稳定,符合实验预期结果,充分说明了程序的鲁棒性较强。
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