Flask接口签名sign原理与实例代码浅析
335
2023-01-28
java递归实现科赫雪花
今天来写k阶科赫雪花的递归实现,(K值需要你手动输入)至于科赫雪花是什么请大家自行百度。
首先来思考这个程序怎么写,当 count = 0 时就应该是一个三角形,这三个点是你一开始就确定的,以后的改变都依据这三个点发展的。当不是0的时候就需要计算相对于这个三角形的9个点,分别是每条边上的两个点,和它对应的三角形第三个顶点。
首先在JFrame中添加一个panel,我们需要在这个panel上画图。
大家再来看这个图片,这张图介绍了通过两个点来计算其他三个点的过程。
现在开始在panel中画图:
UAvbmY
static class showpanel extends JPanel{
int number = 0;
public void setNumber(int number) {
this.number = number;
repaint();
}
public void paintComponent(Graphics g) {
super.paintComponent(g);//画一个简单的panel
int side =(int)(Math.min((int)getWidth(),(int)getHeight())*0.8);
int high =(int)(side*Math.cos(Math.toRadians(30)));
Point p1 = new Point(getWidth() / 2, 10);
Point p2 = new Point(getWidth() / 2 - side / 2, 10 + high);
Point p3 = new Point(getWidth() / 2 + side / 2, 10 + high);
playKochSnowFlake(g, number, p1, p2);
playKochSnowFlake(g, number, p2, p3);
playKochSnowFlake(g, number, p3, p1);
}
现在开始写递归函数。
public static void playKochSnowFlake(Graphics g,int number,Point p1,Point p2) {
if(number == 0){
g.drawLine(p1.x, p1.y,p2.x, p2.y);
}
else{
int deltaX = p2.x - p1.x;
int deltaY = p2.y - p1.y;
Point x = new Point(p1.x + deltaX / 3, p1.y + deltaY / 3);
Point y = new Point(p1.x + deltaX * 2 / 3, p1.y + deltaY * 2 / 3);
Point z = new Point(
(int)((p1.x + p2.x) / 2 + Math.sin(Math.toRadians(60)) * (p1.y - p2.y) / 3),
(int)((p1.y + p2.y) / 2 + Math.sin(Math.toRadians(60)) * (p2.x - p1.x) / 3));
playKochSnowFlake(g, number - 1, p1, x);
playKochSnowFlake(g, number - 1, x, z);
playKochSnowFlake(g, number - 1, z, y);
playKochSnowFlake(g, number - 1, y, p2);
}
}
然后在主面板中加入一个JTextField jta 它输入的数据要传入到number中。所以为其添加一个监听器。 已有数据输入就调用其中的setNumber()函数设置number变量。
jta.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
spl.setNumber(Integer.parseInt(jta.getText()));
}
});
所以总体已经完成了,剩下的就是简答的窗体设置。
下面贴一个完整的java代码:
import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class SnowFlake extends JFrame {
private JTextField jta = new JTextField(5);
private showpanel spl = new showpanel();
static class showpanel extends JPanel{
int number = 0;
public void setNumber(int number) {
this.number = number;
repaint();
}
public void paintComponent(Graphics g) {
super.paintComponent(g);//画一个简单的panel
int side =(int)(Math.min((int)getWidth(),(int)getHeight())*0.8);
int high =(int)(side*Math.cos(Math.toRadians(30)));
Point p1 = new Point(getWidth() / 2, 10);
Point p2 = new Point(getWidth() / 2 - side / 2, 10 + high);
Point p3 = new Point(getWidth() / 2 + side / 2, 10 + high);
playKochSnowFlake(g, number, p1, p2);
playKochSnowFlake(g, number, p2, p3);
playKochSnowFlake(g, number, p3, p1);
}
public static void playKochSnowFlake(Graphics g,int number,Point p1,Point p2) {
if(number == 0){
g.drawLine(p1.x, p1.y,p2.x, p2.y);
}
else{
int deltaX = p2.x - p1.x;
int deltaY = p2.y - p1.y;
Point x = new Point(p1.x + deltaX / 3, p1.y + deltaY / 3);
Point y = new Point(p1.x + deltaX * 2 / 3, p1.y + deltaY * 2 / 3);
Point z = new Point(
(int)((p1.x + p2.x) / 2 + Math.sin(Math.toRadians(60)) * (p1.y - p2.y) / 3),
(int)((p1.y + p2.y) / 2 + Math.sin(Math.toRadians(60)) * (p2.x - p1.x) / 3));
playKochSnowFlake(g, number - 1, p1, x);
playKochSnowFlake(g, number - 1, x, z);
playKochSnowFlake(g, number - 1, z, y);
playKochSnowFlake(g, number - 1, y, p2);
}
}
}
public SnowFlake() {
JPanel panel = new JPanel();
panel.setLayout(new FlowLayout());
panel.add(new JLabel("Please input the number"));
panel.add(jta);
add(spl,BorderLayout.CENTER);
add(panel,BorderLayout.SOUTH);
jta.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
spl.setNumber(Integer.parseInt(jta.getText()));
}
});
}
public statiUAvbmYc void main(String args[]) {
SnowFlake snowFlake = new SnowFlake();
snowFlake.setSize(300, 300);
snowFlake.setTitle("SnowFlake");
snowFlake.setLocationRelativeTo(null);
snowFlake.setVisible(true);
}
}
效果图:
版权声明:本文内容由网络用户投稿,版权归原作者所有,本站不拥有其著作权,亦不承担相应法律责任。如果您发现本站中有涉嫌抄袭或描述失实的内容,请联系我们jiasou666@gmail.com 处理,核实后本网站将在24小时内删除侵权内容。
发表评论
暂时没有评论,来抢沙发吧~