多平台统一管理软件接口,如何实现多平台统一管理软件接口
208
2023-07-14
Java Socket编程实例(五)
一、回传协议接口和UDP方式实现:
1.接口:
import java.nio.channels.SelectionKey;
import java.io.IOException;
public interface EchoProtocol {
void handleAccepxnyfgSt(SelectionKey key) throws IOException;
void handleRead(SelectionKey key) throws IOException;
void handleWrite(SelectionKey key) throws IOException;
}
2.实现:
import java.net.SocketAddress;
import java.nio.channels.*;
import java.nio.ByteBuffer;
import java.io.IOException;
public class UDPEchoSelectorProtocol implements EchoProtocol {
private static final int ECHOMAX = 255; // Maximum size of echo datagram
static class ClientRecord {
public SocketAddress clientAddress;
public ByteBuffer buffer = ByteBuffer.allocate(ECHOMAX);
}
public void handleAccept(SelectionKey key) throws IOException {
}
public void handleRead(SelectionKey key) throws IOException {
DatagramChannel channel = (DatagramChannel) key.channel();
ClientRecord clntRec = (ClientRecord) key.attachment();
clntRec.buffer.clear(); // Prepare buffer for receiving
clntRec.clientAddress = channel.receive(clntRec.buffer);
if (clntRec.clientAddress != null) { // Did we receive something?
// Register write with the selector
key.interestOps(SelectionKey.OP_WRITE);
}
}
public void handleWrite(SelectionKey key) throws IOException {
DatagramChannel channel = (DatagramChannel) key.channel();
ClientRecord clntRec = (ClientRecord) key.attachment();
clntRec.buffer.flip(); // Prepare buffer for sending
int bytesSent = channel.send(clntRec.buffer, clntRec.clientAddress);
if (bytesSent != 0) { // Buffer completely written?
// No longer interested in writes
key.interestOps(SelectionKey.OP_READ);
}
}
}
二、NIO UDP客户端:
import java.net.InetSocketAddress;
import java.net.SocketException;
import java.nio.ByteBuffer;
import java.nio.channels.DatagramChannel;
public class UDPEchoClientNonblocking {
private static final int TIMEOUT = 3000; // Resend timeout (milliseconds)
private static final int MAXTRIES = 255; // Maximum retransmissions
public static void main(String args[]) throws Exception {
// Convert input String to bytes using the default charset
byte[] bytesToSend = "0123456789abcdefghijklmnopqrstuvwxyz".getBytes();
// Create channel and set to nonblocking
DatagramChannel datagramChannel = DatagramChannel.open();
datagramChannel.configureBlocking(false);
datagramChannel.socket().setSoTimeout(TIMEOUT);
ByteBuffer writeBuf = ByteBuffer.wrap(bytesToSend);
ByteBuffer readBuf = ByteBuffer.allocate(MAXTRIES);
datagramChannel = datagramChannel.connect(new InetSocketAddress("127.0.0.1", 5500));
int totalBytesRcvd = 0; // Total bytes received so far
int bytesRcvd; // Bytes received in last read
while (totalBytesRcvd < bytesToSend.length) {
if (writeBuf.hasRemaining()) {
datagramChannel.write(writeBuf);
}
if ((bytesRcvd = datagramChannel.read(readBuf)) == -1) {
throw new SocketException("Connection closed prematurely");
}
totalBytesRcvd += bytesRcvd;
System.out.print("."); // Do something else
}
System.out.println("Received: " + new String(readBuf.array(), 0, totalBytesRcvd));
datagramChannel.close();
}
}
三、NIO UDP服务端:
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.*;
import java.util.Iterator;
public class UDPEchoServerSelector {
private static final int TIMEOUT = 3000; // Wait timeout (milliseconds)
public static void main(String[]http:// args) throws IOException {
// Create a selector to multiplex client connections.
Selector selector = Selector.open();
DatagramChannel channel = DatagramChannel.open();
channel.configureBlocking(false);
channel.socket().bind(new InetSocketAddress(5500));
channel.register(selector, SelectionKey.OP_READ, new UDPEchoSelectorProtocol.ClientRecord());
UDPEchoSelectorProtocol echoSelectorProtocol = new UDPEchoSelectorProtocol();
while (true) { // Run forever, receiving and echoing datagrams
// Wait for task or until timeout expires
if (selector.select(TIMEOUT) == 0) {
System.out.print(".");
continue;
}
// Get iterator on set of keys with I/O to process
Iterator
while (keyIter.hasNext()) {
SelectionKey key = keyIter.next(); // Key is bit mask
// Client socket channel has pending data?
if (key.isReadable())
echoSelectorProtocol.handleRead(key);
// Client socket channel is available for writing and
// key is valid (i.e., channel not closed).
if (key.isValid() && key.isWritable())
echoSelectorProtocol.handleWrite(key);
keyIter.remove();
}
}
}
}
版权声明:本文内容由网络用户投稿,版权归原作者所有,本站不拥有其著作权,亦不承担相应法律责任。如果您发现本站中有涉嫌抄袭或描述失实的内容,请联系我们jiasou666@gmail.com 处理,核实后本网站将在24小时内删除侵权内容。
发表评论
暂时没有评论,来抢沙发吧~