详解Android中的Toast源码

网友投稿 344 2023-07-30


详解Android中的Toast源码

Toast源码实现

Toast入口

    我们在应用中使用Toast提示的时候,一般都是一行简单的代码调用,如下所示:

[java] view plaincopyprint?在CODE上查看代码片派生到我的代码片

Toast.makeText(context, msg, Toast.LENGTH_SHORT).show();

makeText就是Toast的入口,我们从makeText的源码来深入理解Toast的实现。源码如下(frameworks/base/core/java/android/widget/Toast.java):

public static Toast makeText(Context context, CharSequence text, int duration) {

Toast result = new Toast(context);

LayoutInflater inflate = (LayoutInflater)

context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);

View v = inflate.inflate(com.android.internal.R.layout.transient_notification, null);

TextView tv = (TextView)v.findViewById(com.android.internal.R.id.message);

tv.setText(text);

result.mNextView = v;

result.mDuration = duration;

return result;

}

从makeText的源码里,我们可以看出Toast的布局文件是transient_notification.xml,位于frameworks/base/core/res/res/layout/transient_notification.xml:

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical"

android:background="?android:attr/toastFrameBackground">

android:id="@android:id/message"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_weight="1"

android:layout_gravity="center_horizontal"

android:textAppearance="@style/TextAppearance.Toast"

android:textColor="@color/bright_foreground_dark"

android:shadowColor="#BB000000"

android:shadowRadius="2.75"

/>

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical"

android:background="?android:attr/toastFrameBackground">

android:id="@android:id/message"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_weight="1"

android:layout_gravity="center_horizontal"

android:textAppearance="@style/TextAppearance.Toast"

android:textColor="@color/bright_foreground_dark"

android:shadowColor="#BB000000"

android:shadowRadius="2.75"

/>

android:id="@android:id/message"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_weight="1"

android:layout_gravity="center_horizontal"

android:textAppearance="@style/TextAppearance.Toast"

android:textColor="@color/bright_foreground_dark"

android:shadowColor="#BB000000"

android:shadowRadius="2.75"

/>

系统Toast的布局文件非常简单,就是在垂直布局的LinearLayout里放置了一个TextView。接下来,我们继续跟到show()方法,研究一下布局形成之后的展示代码实现:

public void show() {

if (mNextView == null) {

throw new RuntimeException("setView must have been called");

}

INotificationManager service = getService();

String pkg = mContext.getPackageName();

TN tn = mTN;

tn.mNextView = mNextView;

try {

service.enqueueToast(pkg, tn, mDuration);

} catch (RemoteException e) {

// Empty

}

}

show方法中有两点是需要我们注意的。(1)TN是什么东东?(2)INotificationManager服务的作用。带着这两个问题,继续我们Toast源码的探索。

TN源码

    很多问题都能通过阅读源码找到答案,关键在与你是否有与之匹配的耐心和坚持。mTN的实现在Toast的构造函数中,源码如下:

public Toast(Context context) {

mContext = context;

mTN = new TN();

mTN.mY = context.getResources().getDimensionPixelSize(

com.android.internal.R.dimen.toast_y_offset);

mTN.mGravity = context.getResources().getInteger(

com.android.internal.R.integer.config_toastDefaultGravity);

}

接下来,我们就从TN类的源码出发,探寻TN的作用。TN源码如下:

private static class TN extends ITransientNotification.Stub {

final Runnable mShow = new Runnable() {

@Override

public void run() {

handleShow();

}

};

final Runnable mHide = new Runnable() {

@Override

public void run() {

handleHide();

// Don't do this in handleHide() because it is also invoked by handleShow()

mNextView = null;

}

};

private final WindowManager.LayoutParams mParams = new WindowManager.LayoutParams();

final Handler mHandler = new Handler();

int mGravity;

int mX, mY;

float mHorizontalMargin;

float mVerticalMargin;

View mView;

View mNextView;

WindowManager mWM;

TN() {

// XXX This should be changed to use a Dialog, with a Theme.Toast

// defined that sets up the layout params appropriately.

final WindowManager.LayoutParams params = mParams;

params.height = WindowManager.LayoutParams.WRAP_CONTENT;

params.width = WindowManager.LayoutParams.WRAP_CONTENT;

params.format = PixelFormat.TRANSLUCENT;

params.windowAnimations = com.android.internal.R.style.Animation_Toast;

params.type = WindowManager.LayoutParams.TYPE_TOAST;

params.setTitle("Toast");

params.flags = WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON

| WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE

| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;

/// M: [ALPS00517576] Support multi-user

params.privateFlags = WindowManager.LayoutParams.PRIVATE_FLAG_SHOW_FOR_ALL_USERS;

}

/**

* schedule handleShow into the right thread

*/

@Override

public void show() {

if (localLOGV) Log.v(TAG, "SHOW: " + this);

mHandler.post(mShow);

}

/**

* schedule handleHide into the right thread

*/

@Override

public void hide() {

if (localLOGV) Log.v(TAG, "HIDE: " + this);

mHandler.post(mHide);

}

public void handleShow() {

if (localLOGV) Log.v(TAG, "HANDLE SHOW: " + this + " mView=" + mView

+ " mNextView=" + mNextView);

if (mView != mNextView) {

// remove the old view if necessary

handleHide();

mView = mNextView;

Context context = mView.getContext().getApplicationContext();

if (context == null) {

context = mView.getContext();

}

mWM = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);

// We can resolve the Gravity here by using the Locale for getting

// the layout direction

final Configuration config = mView.getContext().getResources().getConfiguration();

final int gravity = Gravity.getAbsoluteGravity(mGravity, config.getLayoutDirection());

mParams.gravity = gravity;

if ((gravity & Gravity.HORIZONTAL_GRAVITY_MASK) == Gravity.FILL_HORIZONTAL) {

mParams.horizontalWeight = 1.0f;

}

if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.FILL_VERTICAL) {

mParams.verticalWeight = 1.0f;

}

mParams.x = mX;

mParams.y = mY;

mParams.verticalMargin = mVerticalMargin;

mParams.horizontalMargin = mHorizontalMargin;

if (mView.getParent() != null) {

if (localLOGV) Log.v(TAG, "REMOVE! " + mView + " in " + this);

mWM.removeView(mView);

}

if (localLOGV) Log.v(TAG, "ADD! " + mView + " in " + this);

mWM.addView(mView, mParams);

trySendAccessibilityEvent();

}

}

private void trySendAccessibilityEvent() {

AccessibilityManager accessibilityManager =

AccessibilityManager.getInstance(mView.getContext());

if (!accessibilityManager.isEnabled()) {

return;

}

// treat toasts as notifications since they are used to

// announce a transient piece of information to the user

AccessibilityEvent event = AccessibilityEvent.obtain(

AccessibilityEvent.TYPE_NOTIFICATION_STATE_CHANGED);

event.setClassName(getClass().getName());

event.setPackageName(mView.getContext().getPackageName());

mView.dispatchPopulateAccessibilityEvent(event);

accessibilityManager.sendAccessibilityEvent(event);

}

public void handleHide() {

if (localLOGV) Log.v(TAG, "HANDLE HIDE: " + this + " mView=" + mView);

if (mView != null) {

// note: checking parent() just to make sure the view has

// been added... i have seen cases where we get here when

// the view isn't yet added, so let's try not to crash.

if (mView.getParent() != null) {

if (localLOGV) Log.v(TAG, "REMOVE! " + mView + " in " + this);

mWM.removeView(mView);

}

mView = null;

}

}

}

通过源码,我们能很明显的看到继承关系,TN类继承自ITransientNotification.Stub,用于进程间通信。这里假设读者都有Android进程间通信的基础(不太熟的建议学习罗升阳关于Binder进程通信的一系列博客)。既然TN是用于进程间通信,那么我们很容易想到TN类的具体作用应该是Toast类的回调对象,其他进程通过调用TN类的具体对象来操作Toast的显示和消失。

    TN类继承自ITransientNotification.Stub,ITransientNotification.aidl位于frameworks/base/core/java/android/app/ITransientNotification.aidl,源码如下:

package android.app;

/** @hide */

oneway interface ITransientNotification {

void show();

void hide();

}

ITransientNotification定义了两个方法show()和hide(),它们的具体实现就在TN类当中。TN类的实现为:

/**

* schedule handleShow into the right thread

*/

@Override

public void show() {

if (localLOGV) Log.v(TAG, "SHOW: " + this);

mHandler.post(mShow);

}

/**

* schedule handleHide into the right thread

*/

@Override

public void hide() {

if (localLOGV) Log.v(TAG, "HIDE: " + this);

mHandler.post(mHide);

}

这里我们就能知道,Toast的show和hide方法实现是基于Handler机制。而TN类中的Handler实现是:

final Handler mHandler = new Handler();

而且,我们在TN类中没有发现任何Looper.perpare()和Looper.loop()方法。说明,mHandler调用的是当前所在线程的Looper对象。所以,当我们在主线程(也就是UI线程中)可以随意调用Toast.makeText方法,因为Android系统帮我们实现了主线程的Looper初始化。但是,如果你想在子线程中调用Toast.makeText方法,就必须先进行Looper初始化了,不然就会报出java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 。Handler机制的学习可以参考我之前写过的一篇博客:http://blog.csdn.net/wzy_1988/article/details/38346637。

    接下来,继续跟一下mShow和mHide的实现,它俩的类型都是Runnable。

final Runnable mShow = new Runnable() {

@Override

public void run() {

handleShow();

}

};

final Runnable mHide = new Runnable() {

@Override

public void run() {

handleHide();

// Don't do this in handleHide() because it is also invoked by handleShow()

mNextView = null;

}

};

可以看到,show和hihttp://de的真正实现分别是调用了handleShow()和handleHide()方法。我们先来看handleShow()的具体实现:

public void handleShow() {

if (mView != mNextView) {

// remove the old view if necessary

handleHide();

mView = mNextView;

Context context = mView.getContext().getApplicationContext();

if (context == null) {

context = mView.getContext();

}

mWM = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);

// We can resolve the Gravity here by using the Locale for getting

// the layout direction

final Configuration config = mView.getContext().getResources().getConfiguration();

final int gravity = Gravity.getAbsoluteGravity(mGravity, config.getLayoutDirection());

mParams.gravity = gravity;

if ((gravity & Gravity.HORIZONTAL_GRAVITY_MASK) == Gravity.FILL_HORIZONTAL) {

mParams.horizontalWeight = 1.0f;

}

if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.FILL_VERTICAL) {

mParams.verticalWeight = 1.0f;

}

mParams.x = mX;

mParams.y = mY;

mParams.verticalMargin = mVerticalMargin;

mParams.horizontalMargin = mHorizontalMargin;

if (mView.getParent() != null) {

mWM.removeView(mView);

}

mWM.addView(mView, mParams);

trySendAccessibilityEvent();

}

}

从源码中,我们知道Toast是通过WindowManager调用addView加载进来的。因此,hide方法自然是WindowManager调用removeView方法来将Toast视图移除。

    总结一下,通过对TN类的源码分析,我们知道了TN类是回调对象,其他进程调用tn类的show和hide方法来控制这个Toast的显示和消失。

NotificationManagerService

    回到Toast类的show方法中,我们可以看到,这里调用了getService得到INotificationManager服务,源码如下:

private static INotificationManager sService;

static private INotificationManager getService() {

if (sService != null) {

return sService;

}

sService = INotificationManager.Stub.asInterface(ServiceManager.getService("notification"));

return sService;

}

得到INotificationManager服务后,调用了enqueueToast方法将当前的Toast放入到系统的Toast队列中。传的参数分别是pkg、tn和mDuration。也就是说,我们通过Toast.makeText(context, msg, Toast.LENGTH_SHOW).show()去呈现一个Toast,这个Toast并不是立刻显示在当前的window上,而是先进入系统的Toast队列中,然后系统调用回调对象tn的show和hide方法进行Toast的显示和隐藏。

    这里INofiticationManager接口的具体实现类是NotificationManagerService类,位于frameworks/base/services/java/com/android/server/NotificationManagerService.java。

    首先,我们来分析一下Toast入队的函数实现enqueueToast,源码如下:

public void enqueueToast(String pkg, ITransientNotification callback, int duration)

{

// packageName为null或者tn类为null,直接返回,不进队列

if (pkg == null || callback == null) {

return ;

}

// (1) 判断是否为系统Toast

final boolean isSystemToast = isCallerSystem() || ("android".equals(pkg));

// 判断当前toast所属的pkg是否为系统不允许发生Toast的pkg.NotificationManagerService有一个HashSet数据结构,存储了不允许发生Toast的包名

if (ENABLE_BLOCKED_TOASTS && !noteNotificationOp(pkg, Binder.getCallingUid()) && !areNotificationsEnabledForPackageInt(pkg)) {

if (!isSystemToast) {

return;

}

}

synchronized (mToastQueue) {

int callingPid = Binder.getCallingPid();

long callingId = Binder.clearCallingIdentity();

try {

ToastRecord record;

// (2) 查看该Toast是否已经在队列当中

int index = indexOfToastLocked(pkg, callback);

// 如果Toast已经在队列中,我们只需要更新显示时间即可

if (index >= 0) {

record = mToastQueue.get(index);

record.update(duration);

} else {

// 非系统Toast,每个pkg在当前mToastQueue中Toast有总数限制,不能超过MAX_PACKAGE_NOTIFICATIONS

if (!isSystemToast) {

int count = 0;

final int N = mToastQueue.size();

for (int i=0; i

final ToastRecord r = mToastQueue.get(i);

if (r.pkg.equals(pkg)) {

count++;

if (count >= MAX_PACKAGE_NOTIFICATIONS) {

Slog.e(TAG, "Package has already posted " + count

+ " toasts. Not showing more. Package=" + pkg);

return;

}

}

}

}

// 将Toast封装成ToastRecord对象,放入mToastQueue中

record = new ToastRecord(callingPid, pkg, callback, duration);

mToastQueue.add(record);

index = mToastQueue.size() - 1;

// (3) 将当前Toast所在的进程设置为前台进程

keepProcessAliveLocked(callingPid);

}

// (4) 如果index为0,说明当前入队的Toast在队头,需要调用showNextToastLocked方法直接显示

if (index == 0) {

showNextToastLocked();

}

} finally {

Binder.restoreCallingIdentity(callingId);

}

}

}

可以看到,我对上述代码做了简要的注释。代码相对简单,但是还有4点标注代码需要我们来进一步探讨。

    (1) 判断是否为系统Toast。如果当前Toast所属的进程的包名为“android”,则为系统Toast,否则还可以调用isCallerSystem()方法来判断。该方法的实现源码为:

boolean isUidSystem(int uid) {

final int appid = UserHandle.getAppId(uid);

return (appid == Process.SYSTEM_UID || appid == Process.PHONE_UID || uid == 0);

}

boolean isCallerSystem() {

return isUidSystem(Binder.getCallingUid());

}

isCallerSystem的源码也比较简单,就是判断当前Toast所属进程的uid是否为SYSTEM_UID、0、PHONE_UID中的一个,如果是,则为系统Toast;如果不是,则不为系统Toast。

    是否为系统Toast,通过下面的源码阅读可知,主要有两点优势:

系统Toast一定可以进入到系统Toast队列中,不会被黑名单阻止。

    系统Toast在系统Toast队列中没有数量限制,而普通pkg所发送的Toast在系统Toast队列中有数量限制。

(2) 查看将要入队的Toast是否已经在系统Toast队列中。这是通过比对pkg和callback来实现的,具体源码如下所示:

private int indexOfToastLocked(String pkg, ITransientNotification callback)

{

IBinder cbak = callback.asBinder();

ArrayList list = mToastQueue;

int len = list.size();

for (int i=0; i

ToastRecord r = list.get(i);

if (r.pkg.equals(pkg) && r.caheMQhhpgRllback.asBinder() == cbak) {

return i;

}

}

return -1;

}

通过上述代码,我们可以得出一个结论,只要Toast的pkg名称和tn对象是一致的,则系统把这些Toast认为是同一个Toast。

    (3) 将当前Toast所在进程设置为前台进程。源码如下所示:

private void keepProcessAliveLocked(int pid)

{

int toastCount = 0; // toasts from this pid

ArrayList list = mToastQueue;

int N = list.size();

for (int i=0; i

ToastRecord r = list.get(i);

if (r.pid == pid) {

toastCount++;

}

}

try {

mAm.setProcessForeground(mForegroundToken, pid, toastCount > 0);

} catch (RemoteException e) {

// Shouldn't happen.

}

}

这里的mAm=ActivityManagerNative.getDefault(),调用了setProcessForeground方法将当前pid的进程置为前台进程,保证不会系统杀死。这也就解释了为什么当我们finish当前Activity时,Toast还可以显示,因为当前进程还在执行。

    (4) index为0时,对队列头的Toast进行显示。源码如下:

private void showNextToastLocked() {

// 获取队列头的ToastRecord

ToastRecord record = mToastQueue.get(0);

while (record != null) {

try {

// 调用Toast的回调对象中的show方法对Toast进行展示

record.callback.show();

scheduleTimeoutLocked(record);

return;

} catch (RemoteException e) {

Slog.w(TAG, "Object died trying to show notification " + record.callback

+ " in package " + record.pkg);

// remove it from the list and let the process die

int index = mToastQueue.indexOf(record);

if (index >= 0) {

mToastQueue.remove(index);

}

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

record = mToastQueue.get(0);

} else {

record = null;

}

}

}

}

这里Toast的回调对象callback就是tn对象。接下来,我们看一下,为什么系统Toast的显示时间只能是2s或者3.5s,关键在于scheduleTimeoutLocked方法的实现。原理是,调用tn的show方法展示完Toast之后,需要调用scheduleTimeoutLocked方法来将Toast消失。(如果大家有疑问:不是说tn对象的hide方法来将Toast消失,为什么要在这里调用scheduleTimeoutLocked方法将Toast消失呢?是因为tn类的hide方法一执行,Toast立刻就消失了,而平时我们所使用的Toast都会在当前Activity停留几秒。如何实现停留几秒呢?原理就是scheduleTimeoutLocked发送MESSAGE_TIMEOUT消息去调用tn对象的hide方法,但是这个消息会有一个delay延迟,这里也是用了Handler消息机制)。

private static final int LONG_DELAY = 3500; // 3.5 seconds

private static final int SHORT_DELAY = 2000; // 2 seconds

private void scheduleTimeoutLocked(ToastRecord r)

{

mHandler.removeCallbacksAndMessages(r);

Message m = Message.obtain(mHandler, MESSAGE_TIMEOUT, r);

long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;

mHandler.sendMessageDelayed(m, delay);

}

首先,我们看到这里并不是直接发送了MESSAGE_TIMEOUT消息,而是有个delay的延迟。而delay的时间从代码中“long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;”看出只能为2s或者3.5s,这也就解释了为什么系统Toast的呈现时间只能是2s或者3.5s。自己在Toast.makeText方法中随意传入一个duration是无作用的。

    接下来,我们来看一下WorkerHandler中是如何处理MESSAGE_TIMEOUT消息的。mHandler对象的类型为WorkerHandler,源码如下:

private final class WorkerHandler extends Handler

{

@Override

public void handleMessage(Message msg)

{

switch (msg.what)

{

case MESSAGE_TIMEOUT:

handleTimeout((ToastRecord)msg.obj);

break;

}

}

}

可以看到,WorkerHandler对MESSAGE_TIMEOUT类型的消息处理是调用了handlerTimeout方法,那我们继续跟踪handleTimeout源码:

private void handleTimeout(ToastRecord record)

{

synchronized (mToastQueue) {

int index = indexOfToastLocked(record.pkg, record.callback);

if (index >= 0) {

cancelToastLocked(index);

}

}

}

handleTimeout代码中,首先判断当前需要消失的Toast所属ToastRecord对象是否在队列中,如果在队列中,则调用cancelToastLocked(index)方法。真相就要浮现在我们眼前了,继续跟踪源码:

private void cancelToastLocked(int index) {

ToastRecord record = mToastQueue.get(index);

try {

record.callback.hide();

} catch (RemoteException e) {

// don't worry about this, we're about to remove it from

// the list anyway

}

mToastQueue.remove(index);

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

// Show the next one. If the callback fails, this will remove

// it from the list, so don't assume that the list hasn't changed

// after this point.

showNextToastLocked();

}

}

哈哈,看到这里,我们回调对象的hide方法也被调用了,同时也将该ToastRecord对象从mToastQueue中移除了。到这里,一个Toast的完整显示和消失就讲解结束了。

final ToastRecord r = mToastQueue.get(i);

if (r.pkg.equals(pkg)) {

count++;

if (count >= MAX_PACKAGE_NOTIFICATIONS) {

Slog.e(TAG, "Package has already posted " + count

+ " toasts. Not showing more. Package=" + pkg);

return;

}

}

}

}

// 将Toast封装成ToastRecord对象,放入mToastQueue中

record = new ToastRecord(callingPid, pkg, callback, duration);

mToastQueue.add(record);

index = mToastQueue.size() - 1;

// (3) 将当前Toast所在的进程设置为前台进程

keepProcessAliveLocked(callingPid);

}

// (4) 如果index为0,说明当前入队的Toast在队头,需要调用showNextToastLocked方法直接显示

if (index == 0) {

showNextToastLocked();

}

} finally {

Binder.restoreCallingIdentity(callingId);

}

}

}

可以看到,我对上述代码做了简要的注释。代码相对简单,但是还有4点标注代码需要我们来进一步探讨。

    (1) 判断是否为系统Toast。如果当前Toast所属的进程的包名为“android”,则为系统Toast,否则还可以调用isCallerSystem()方法来判断。该方法的实现源码为:

boolean isUidSystem(int uid) {

final int appid = UserHandle.getAppId(uid);

return (appid == Process.SYSTEM_UID || appid == Process.PHONE_UID || uid == 0);

}

boolean isCallerSystem() {

return isUidSystem(Binder.getCallingUid());

}

isCallerSystem的源码也比较简单,就是判断当前Toast所属进程的uid是否为SYSTEM_UID、0、PHONE_UID中的一个,如果是,则为系统Toast;如果不是,则不为系统Toast。

    是否为系统Toast,通过下面的源码阅读可知,主要有两点优势:

系统Toast一定可以进入到系统Toast队列中,不会被黑名单阻止。

    系统Toast在系统Toast队列中没有数量限制,而普通pkg所发送的Toast在系统Toast队列中有数量限制。

(2) 查看将要入队的Toast是否已经在系统Toast队列中。这是通过比对pkg和callback来实现的,具体源码如下所示:

private int indexOfToastLocked(String pkg, ITransientNotification callback)

{

IBinder cbak = callback.asBinder();

ArrayList list = mToastQueue;

int len = list.size();

for (int i=0; i

ToastRecord r = list.get(i);

if (r.pkg.equals(pkg) && r.caheMQhhpgRllback.asBinder() == cbak) {

return i;

}

}

return -1;

}

通过上述代码,我们可以得出一个结论,只要Toast的pkg名称和tn对象是一致的,则系统把这些Toast认为是同一个Toast。

    (3) 将当前Toast所在进程设置为前台进程。源码如下所示:

private void keepProcessAliveLocked(int pid)

{

int toastCount = 0; // toasts from this pid

ArrayList list = mToastQueue;

int N = list.size();

for (int i=0; i

ToastRecord r = list.get(i);

if (r.pid == pid) {

toastCount++;

}

}

try {

mAm.setProcessForeground(mForegroundToken, pid, toastCount > 0);

} catch (RemoteException e) {

// Shouldn't happen.

}

}

这里的mAm=ActivityManagerNative.getDefault(),调用了setProcessForeground方法将当前pid的进程置为前台进程,保证不会系统杀死。这也就解释了为什么当我们finish当前Activity时,Toast还可以显示,因为当前进程还在执行。

    (4) index为0时,对队列头的Toast进行显示。源码如下:

private void showNextToastLocked() {

// 获取队列头的ToastRecord

ToastRecord record = mToastQueue.get(0);

while (record != null) {

try {

// 调用Toast的回调对象中的show方法对Toast进行展示

record.callback.show();

scheduleTimeoutLocked(record);

return;

} catch (RemoteException e) {

Slog.w(TAG, "Object died trying to show notification " + record.callback

+ " in package " + record.pkg);

// remove it from the list and let the process die

int index = mToastQueue.indexOf(record);

if (index >= 0) {

mToastQueue.remove(index);

}

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

record = mToastQueue.get(0);

} else {

record = null;

}

}

}

}

这里Toast的回调对象callback就是tn对象。接下来,我们看一下,为什么系统Toast的显示时间只能是2s或者3.5s,关键在于scheduleTimeoutLocked方法的实现。原理是,调用tn的show方法展示完Toast之后,需要调用scheduleTimeoutLocked方法来将Toast消失。(如果大家有疑问:不是说tn对象的hide方法来将Toast消失,为什么要在这里调用scheduleTimeoutLocked方法将Toast消失呢?是因为tn类的hide方法一执行,Toast立刻就消失了,而平时我们所使用的Toast都会在当前Activity停留几秒。如何实现停留几秒呢?原理就是scheduleTimeoutLocked发送MESSAGE_TIMEOUT消息去调用tn对象的hide方法,但是这个消息会有一个delay延迟,这里也是用了Handler消息机制)。

private static final int LONG_DELAY = 3500; // 3.5 seconds

private static final int SHORT_DELAY = 2000; // 2 seconds

private void scheduleTimeoutLocked(ToastRecord r)

{

mHandler.removeCallbacksAndMessages(r);

Message m = Message.obtain(mHandler, MESSAGE_TIMEOUT, r);

long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;

mHandler.sendMessageDelayed(m, delay);

}

首先,我们看到这里并不是直接发送了MESSAGE_TIMEOUT消息,而是有个delay的延迟。而delay的时间从代码中“long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;”看出只能为2s或者3.5s,这也就解释了为什么系统Toast的呈现时间只能是2s或者3.5s。自己在Toast.makeText方法中随意传入一个duration是无作用的。

    接下来,我们来看一下WorkerHandler中是如何处理MESSAGE_TIMEOUT消息的。mHandler对象的类型为WorkerHandler,源码如下:

private final class WorkerHandler extends Handler

{

@Override

public void handleMessage(Message msg)

{

switch (msg.what)

{

case MESSAGE_TIMEOUT:

handleTimeout((ToastRecord)msg.obj);

break;

}

}

}

可以看到,WorkerHandler对MESSAGE_TIMEOUT类型的消息处理是调用了handlerTimeout方法,那我们继续跟踪handleTimeout源码:

private void handleTimeout(ToastRecord record)

{

synchronized (mToastQueue) {

int index = indexOfToastLocked(record.pkg, record.callback);

if (index >= 0) {

cancelToastLocked(index);

}

}

}

handleTimeout代码中,首先判断当前需要消失的Toast所属ToastRecord对象是否在队列中,如果在队列中,则调用cancelToastLocked(index)方法。真相就要浮现在我们眼前了,继续跟踪源码:

private void cancelToastLocked(int index) {

ToastRecord record = mToastQueue.get(index);

try {

record.callback.hide();

} catch (RemoteException e) {

// don't worry about this, we're about to remove it from

// the list anyway

}

mToastQueue.remove(index);

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

// Show the next one. If the callback fails, this will remove

// it from the list, so don't assume that the list hasn't changed

// after this point.

showNextToastLocked();

}

}

哈哈,看到这里,我们回调对象的hide方法也被调用了,同时也将该ToastRecord对象从mToastQueue中移除了。到这里,一个Toast的完整显示和消失就讲解结束了。

ToastRecord r = list.get(i);

if (r.pkg.equals(pkg) && r.caheMQhhpgRllback.asBinder() == cbak) {

return i;

}

}

return -1;

}

通过上述代码,我们可以得出一个结论,只要Toast的pkg名称和tn对象是一致的,则系统把这些Toast认为是同一个Toast。

    (3) 将当前Toast所在进程设置为前台进程。源码如下所示:

private void keepProcessAliveLocked(int pid)

{

int toastCount = 0; // toasts from this pid

ArrayList list = mToastQueue;

int N = list.size();

for (int i=0; i

ToastRecord r = list.get(i);

if (r.pid == pid) {

toastCount++;

}

}

try {

mAm.setProcessForeground(mForegroundToken, pid, toastCount > 0);

} catch (RemoteException e) {

// Shouldn't happen.

}

}

这里的mAm=ActivityManagerNative.getDefault(),调用了setProcessForeground方法将当前pid的进程置为前台进程,保证不会系统杀死。这也就解释了为什么当我们finish当前Activity时,Toast还可以显示,因为当前进程还在执行。

    (4) index为0时,对队列头的Toast进行显示。源码如下:

private void showNextToastLocked() {

// 获取队列头的ToastRecord

ToastRecord record = mToastQueue.get(0);

while (record != null) {

try {

// 调用Toast的回调对象中的show方法对Toast进行展示

record.callback.show();

scheduleTimeoutLocked(record);

return;

} catch (RemoteException e) {

Slog.w(TAG, "Object died trying to show notification " + record.callback

+ " in package " + record.pkg);

// remove it from the list and let the process die

int index = mToastQueue.indexOf(record);

if (index >= 0) {

mToastQueue.remove(index);

}

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

record = mToastQueue.get(0);

} else {

record = null;

}

}

}

}

这里Toast的回调对象callback就是tn对象。接下来,我们看一下,为什么系统Toast的显示时间只能是2s或者3.5s,关键在于scheduleTimeoutLocked方法的实现。原理是,调用tn的show方法展示完Toast之后,需要调用scheduleTimeoutLocked方法来将Toast消失。(如果大家有疑问:不是说tn对象的hide方法来将Toast消失,为什么要在这里调用scheduleTimeoutLocked方法将Toast消失呢?是因为tn类的hide方法一执行,Toast立刻就消失了,而平时我们所使用的Toast都会在当前Activity停留几秒。如何实现停留几秒呢?原理就是scheduleTimeoutLocked发送MESSAGE_TIMEOUT消息去调用tn对象的hide方法,但是这个消息会有一个delay延迟,这里也是用了Handler消息机制)。

private static final int LONG_DELAY = 3500; // 3.5 seconds

private static final int SHORT_DELAY = 2000; // 2 seconds

private void scheduleTimeoutLocked(ToastRecord r)

{

mHandler.removeCallbacksAndMessages(r);

Message m = Message.obtain(mHandler, MESSAGE_TIMEOUT, r);

long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;

mHandler.sendMessageDelayed(m, delay);

}

首先,我们看到这里并不是直接发送了MESSAGE_TIMEOUT消息,而是有个delay的延迟。而delay的时间从代码中“long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;”看出只能为2s或者3.5s,这也就解释了为什么系统Toast的呈现时间只能是2s或者3.5s。自己在Toast.makeText方法中随意传入一个duration是无作用的。

    接下来,我们来看一下WorkerHandler中是如何处理MESSAGE_TIMEOUT消息的。mHandler对象的类型为WorkerHandler,源码如下:

private final class WorkerHandler extends Handler

{

@Override

public void handleMessage(Message msg)

{

switch (msg.what)

{

case MESSAGE_TIMEOUT:

handleTimeout((ToastRecord)msg.obj);

break;

}

}

}

可以看到,WorkerHandler对MESSAGE_TIMEOUT类型的消息处理是调用了handlerTimeout方法,那我们继续跟踪handleTimeout源码:

private void handleTimeout(ToastRecord record)

{

synchronized (mToastQueue) {

int index = indexOfToastLocked(record.pkg, record.callback);

if (index >= 0) {

cancelToastLocked(index);

}

}

}

handleTimeout代码中,首先判断当前需要消失的Toast所属ToastRecord对象是否在队列中,如果在队列中,则调用cancelToastLocked(index)方法。真相就要浮现在我们眼前了,继续跟踪源码:

private void cancelToastLocked(int index) {

ToastRecord record = mToastQueue.get(index);

try {

record.callback.hide();

} catch (RemoteException e) {

// don't worry about this, we're about to remove it from

// the list anyway

}

mToastQueue.remove(index);

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

// Show the next one. If the callback fails, this will remove

// it from the list, so don't assume that the list hasn't changed

// after this point.

showNextToastLocked();

}

}

哈哈,看到这里,我们回调对象的hide方法也被调用了,同时也将该ToastRecord对象从mToastQueue中移除了。到这里,一个Toast的完整显示和消失就讲解结束了。

ToastRecord r = list.get(i);

if (r.pid == pid) {

toastCount++;

}

}

try {

mAm.setProcessForeground(mForegroundToken, pid, toastCount > 0);

} catch (RemoteException e) {

// Shouldn't happen.

}

}

这里的mAm=ActivityManagerNative.getDefault(),调用了setProcessForeground方法将当前pid的进程置为前台进程,保证不会系统杀死。这也就解释了为什么当我们finish当前Activity时,Toast还可以显示,因为当前进程还在执行。

    (4) index为0时,对队列头的Toast进行显示。源码如下:

private void showNextToastLocked() {

// 获取队列头的ToastRecord

ToastRecord record = mToastQueue.get(0);

while (record != null) {

try {

// 调用Toast的回调对象中的show方法对Toast进行展示

record.callback.show();

scheduleTimeoutLocked(record);

return;

} catch (RemoteException e) {

Slog.w(TAG, "Object died trying to show notification " + record.callback

+ " in package " + record.pkg);

// remove it from the list and let the process die

int index = mToastQueue.indexOf(record);

if (index >= 0) {

mToastQueue.remove(index);

}

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

record = mToastQueue.get(0);

} else {

record = null;

}

}

}

}

这里Toast的回调对象callback就是tn对象。接下来,我们看一下,为什么系统Toast的显示时间只能是2s或者3.5s,关键在于scheduleTimeoutLocked方法的实现。原理是,调用tn的show方法展示完Toast之后,需要调用scheduleTimeoutLocked方法来将Toast消失。(如果大家有疑问:不是说tn对象的hide方法来将Toast消失,为什么要在这里调用scheduleTimeoutLocked方法将Toast消失呢?是因为tn类的hide方法一执行,Toast立刻就消失了,而平时我们所使用的Toast都会在当前Activity停留几秒。如何实现停留几秒呢?原理就是scheduleTimeoutLocked发送MESSAGE_TIMEOUT消息去调用tn对象的hide方法,但是这个消息会有一个delay延迟,这里也是用了Handler消息机制)。

private static final int LONG_DELAY = 3500; // 3.5 seconds

private static final int SHORT_DELAY = 2000; // 2 seconds

private void scheduleTimeoutLocked(ToastRecord r)

{

mHandler.removeCallbacksAndMessages(r);

Message m = Message.obtain(mHandler, MESSAGE_TIMEOUT, r);

long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;

mHandler.sendMessageDelayed(m, delay);

}

首先,我们看到这里并不是直接发送了MESSAGE_TIMEOUT消息,而是有个delay的延迟。而delay的时间从代码中“long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY;”看出只能为2s或者3.5s,这也就解释了为什么系统Toast的呈现时间只能是2s或者3.5s。自己在Toast.makeText方法中随意传入一个duration是无作用的。

    接下来,我们来看一下WorkerHandler中是如何处理MESSAGE_TIMEOUT消息的。mHandler对象的类型为WorkerHandler,源码如下:

private final class WorkerHandler extends Handler

{

@Override

public void handleMessage(Message msg)

{

switch (msg.what)

{

case MESSAGE_TIMEOUT:

handleTimeout((ToastRecord)msg.obj);

break;

}

}

}

可以看到,WorkerHandler对MESSAGE_TIMEOUT类型的消息处理是调用了handlerTimeout方法,那我们继续跟踪handleTimeout源码:

private void handleTimeout(ToastRecord record)

{

synchronized (mToastQueue) {

int index = indexOfToastLocked(record.pkg, record.callback);

if (index >= 0) {

cancelToastLocked(index);

}

}

}

handleTimeout代码中,首先判断当前需要消失的Toast所属ToastRecord对象是否在队列中,如果在队列中,则调用cancelToastLocked(index)方法。真相就要浮现在我们眼前了,继续跟踪源码:

private void cancelToastLocked(int index) {

ToastRecord record = mToastQueue.get(index);

try {

record.callback.hide();

} catch (RemoteException e) {

// don't worry about this, we're about to remove it from

// the list anyway

}

mToastQueue.remove(index);

keepProcessAliveLocked(record.pid);

if (mToastQueue.size() > 0) {

// Show the next one. If the callback fails, this will remove

// it from the list, so don't assume that the list hasn't changed

// after this point.

showNextToastLocked();

}

}

哈哈,看到这里,我们回调对象的hide方法也被调用了,同时也将该ToastRecord对象从mToastQueue中移除了。到这里,一个Toast的完整显示和消失就讲解结束了。


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